Laboratory is a new way of processing your items, often illegal ones, thanks to dynamic recipes (ingredients, quantities, pressure) that are totally configurable.
If the recipe is not optimal, you won’t get your object. If the pressure is too high, it explodes. So put some thought into finding the right recipe!
Very simple configuration file
Source codes included in the product!
1-year free updates included
1-year fast technical support included
Installation guide in English
New processing system for virtual items
You can add one or more required items, and one or more obtained items
Regularly, recipes change, and the ingredients or quantity to be put in the laboratory varies according to your configuration
A purity indicator will help you know how close you are to the exact recipe so you can redo the recipe
For each recipe, you can define a minimum and maximum pressure that must be respected to avoid the risk of the laboratory exploding if it is not respected
Depending on the type of laboratory (classname), the recipes that can be produced may be different
The laboratories can be placed on the mapping or by the players in their houses